MMORPGs / their companies are weird. I have never once seen a scheduled updates/maintenance stick to its original estimated projection. For example, WoW got an updated yesterday which was supposed to be from 5am to 11am, then it was pushed back to 12pm, then 1pm. Even after that, the servers weren't fully functional until about 1:30pm, and AFTER THAT, the server I play on still wasn't up.This isn't unique to just Blizzard either, pretty much EVERY MMORPG that I've played does this. Even games that aren't MMORPGs. Why is that no one can stick to their projection? When I took an accounting class, I was taught to always overestimate expenditures, shouldn't these companies do the same in order to prevent looking incompetent? If they finish earlier, then people will think, "Wow, these guys are on it!" It's kind of the reason why I'm a pessimist. If something good ends up happening it's a pleasant surprise, but if things go badly like I predict, then it's not as much of a shock.
After I got home four hours later, I went to play SC2 with some friends, lo and behold StarCraft 2 was having issues too, its ladder system was down. Super awesome. No ladder? No problem, we'll just play regular games, right? NOPE. People were getting disconnected every few minutes. Double super awesome. Because of that, the friends I play SC2 with got annoyed and left, and my friend wanted to play WoW. LOG IN ERROR.
Blizzard hates its users.